Tag: Retro games
All news-
Make a keyboard-bashing sprint game | Wireframe issue 23
Use Python and Pygame to create a retro sprinting game
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Create a Scramble-style scrolling landscape | Wireframe issue 22
Use Python and Pygame to create a scrolling landscape
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Recreate Super Sprint’s top-down racing | Wireframe issue 21
Use Python and Pygame to create a top-down racing game
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Code your own 2D shooting gallery in Python | Wireframe issue 20
Use Python and Pygame to create a 2D shooting gallery
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Create your own arcade-style continue screen | Wireframe #19
Use Python and Pygame to create an arcade-style continue screen
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Recreate 3D Monster Maze’s 8-bit labyrinth | Wireframe issue 18
Use Python and Pygame to recreate 3D Monster Maze's nightmare labyrinth
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Code your own path-following Lemmings in Python | Wireframe issue 17
Use Python and Pygame to recreate Lemmings' path-following critters
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Recreate the sprite-following Options from Gradius using Python | Wireframe issue 16
Use Python and Pygame to recreate Gradius' sprite-following Options
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Coding an isometric game map | Wireframe issue 15
The first isometric game to hit arcades was Sega’s pseudo-3D shooter, Zaxxon
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Make a Donkey Kong–style walk cycle | Wireframe issue 14
Use Python and Pygame to create a character with a simple walk cycle animation
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Create an arcade-style zooming starfield effect | Wireframe issue 13
The crowded, noisy realm of eighties amusement arcades presented something of a challenge
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Recreate iconic 1980s game explosions | Wireframe issue 12
The classic Bomberman was first released in the early 1980s as a tech demo for a BASIC compiler